Talk:Gunner, Heat, PC! - Internet Movie Firearms Database (2024)


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This article is still under construction. It may contain factual errors. See Talk:Gunner, Heat, PC! for current discussions. Content is subject to change.

Gunner, HEAT, PC!

Release Date:September 6, 2022 (Early Access)
Developer:Radian Simulations
Platforms:Windows PC
Genre:Tank Simulator

Gunner, HEAT, PC! is a vehicle-centric combined arms combat simulator developed and self-published by Radian Simulations. It is set in the late Cold War period, portraying a breakout of hostilities between NATO and the Warsaw Pact in the Fulda Gap region of the inner German border. The game is a streamlined tank simulator (including IFVs, APCs, and other ground vehicles) and has two singleplayer modes - an early campaign featuring logistical attrition, and an instant action mode for more immediate gameplay. Both modes can be played either as NATO or the Pact. Currently, the United States Army is the only NATO sub-faction readily playable. As of 2024 updates, both the East German National Volksarmee (NVA) and the Soviet Western Group of Forces are implemented for the Warsaw Pact. West Germany and infantry elements of gameplay are planned as part of GHPC's eventual 1.0 full release.


The following weapons appear in the video game Gunner, Heat, PC!:

Contents

  • 1 Mounted Weapons
    • 1.1 BGM-71 TOW
    • 1.2 Browning M2HB
    • 1.3 Degtyaryov DT
    • 1.4 DShKM
    • 1.5 GE M134 Minigun
    • 1.6 KPV
    • 1.7 M85 heavy machine gun
    • 1.8 M240
    • 1.9 M242 Bushmaster
    • 1.10 NSVT
    • 1.11 PKT
    • 1.12 Shipunov 2A42
    • 1.13 SPG-9
    • 1.14 Yakushev-Borzov Yak-B

BGM-71 TOW

The BGM-71 TOW is widely used by the US Army. It appears as a standalone emplacement and as one of the M2 Bradley's primary armaments, and is used by Army aviation AH-1S Cobras.

BGM-71 TOW on M220 tripod - 152mm

An emplaced BGM-71 set up next to an M113.

Browning M2HB

US Army vehicles also commonly mount Browning M2HB heavy machine guns. It is only usable currently by the M113 APC.

Browning M2HB heavy machine gun in vehicle mount - .50 BMG

The Browning M2 as seen on the M113.

Right side of the M2HB.

The M113's M2 is readily usable in its FPS view. Here the gunner/commander draws a bead on an unsuspecting BRDM-2.

The view through the .50's sights. It lacks the in-game ability to adjust range.

Degtyaryov DT

A DDR T-35-85 is available in the game's instant action customizer as an easter egg tank. It has a usable coaxial Degtyaryov DT machine gun, and an unusable one mounted in the hull.

Degtyayrov DT - 7.62x54mm R

A closeup of the T-35-85's unusable hull DT.

Using the coaxial DT to return fire.

DShKM

DShK heavy machine guns are present on DDR T-54/55s and the Soviet T-62. It is not usable currently.

The DShKM as seen atop East German T-55s.

And as seen here on the T-62 in a joint operation with another T-55.

GE M134 Minigun

The GE M134 Minigun is present in nose turrets of the AH-1S Cobra, but not used in-game.

General Electric M134 - 7.62x51mm NATO

AH-1S Cobras in-game, the one in the foreground having fired a TOW missile.

KPV

The Pact's APCs and scout cars - the SPW-60B (East German BTR-60), Soviet BTR-70, and BRDMs used by both armies have KPV 14.5mm HMGs.

KPVT heavy machine gun - 14.5x114mm

The KPV and PKT duo in an East German BRDM-2.

M85 heavy machine gun

All the M60 tank variants have M85 heavy machine guns mounted in the commanders cupola. These are currently the only usable tank commander MGs.

M85 heavy machine gun - .50 BMG

A platoon of M60A1 RISE '77s brandishing the M85.

An M85 in action atop a M60A3.

The M85's cupola gunsight in-game, in use against DDR Ural trucks.

M240

Most of the United States' fighting vehicles have then-new M240 machine gun. It is coaxially mounted in the M60A1 - M60A3 tanks, the M1 and M1IP, and the M2 Bradley. The loader's M240s on the Abrams tanks aren't usable for the moment.

M240C machine gun - 7.62x51mm NATO

The secondary MG array atop both Abrams variants - the "M1A0" in the foreground and the M1IP behind it.

Detailed view of the M1IP's M240 and M2.

Closeup of the bare gray M240 seen in the After-Action-Report (AAR), the review mode seen after mission completion.

M242 Bushmaster

The M242 Bushmaster chaingun is the main gun of the M2 Bradley. It laods 70 rounds of M791 APDS-T and 231 rounds of M792 HEI-T, with 50 more shells of M791 in reserve.

M242 Bushmaster chaingun - 25mm

The business end of the Bradley's turret. The TOW tubes deploy at low-speeds and can only be fired while stationary.

NSVT

The later Cold War tanks of the Warsaw Pact have NSVT machineguns as the commander HMG. As with the DShKM, these are not usable currently.

NSVT mounted on a T-84 - 12.7x108mm

A T-64B platoon with the NSV HMG.

The NSV as seen still affixed to a thrown DDR T-72 turret.

PKT

Essentially every Soviet/Warsaw Pact vehicle carries a PKT machine gun coaxially.

PKT machine gun with 250-round ammo drum - 7.62x54mm R

A PKT receiver as seen in AAR.

Shipunov 2A42

Both Pact nations use the BMP-2 IFV, which sports the Shipunov 2A42 as its primary armament. The 2A42 has a combat loadout of 160 rounds of 3UBR6 APBC-T for engaging APCs and IFVs, and 341 rounds of 3UOR6 HEI-T for softer targets.

Shipunov 2A42 - 30mm

Two Soviet BMP-2s wit the Shipunov autocannon.

SPG-9

The SPG-9 appears as an AT emplacement for the Warsaw Pact.

SPG-9 - 73mm

The SPG-9 in-game.

And as seen from behind.

Yakushev-Borzov Yak-B

Mi-24 Hinds used by both the DDR and Soviet frontal aviation units have Yakushev-Borzov Yak-B chin guns.

Yakushev-Borzov Yak-B mounted on Mi-24 Hind-D - 12.7x108mm

Profile view of the Soviet Mi-24.

A closeup view as the Hind overflies a T-80B brigade.

Talk:Gunner, Heat, PC! - Internet Movie Firearms Database (2024)

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